A Simple Tale

documenting my RPG design and creation process

Martin is a budding RPG designer experimenting with turning ideas into games you can play

My first game is now available on itch.io.

It’s a pay-what-you-want, print-and-play mystery generator and solving mechanic that works in any setting and game and can be played as part of a solo RPG, with a group, or as a stand-alone game.

Previously the game was available on drivethruRPG but all the art I used was ai generated. I have since discovered open license art that I feel is a much more ethical alternative to ai and still keeps costs down until I can approach a bigger project that would justify hiring an artist. I went through and selected works of art that fit the mood and mechanics and I can now say that my work is completely ai free.

One thing that I actually like about using open license art is that I cannot be overly specific about the art I choose. I often can’t find exactly what I want so the process is instead browsing through the available art until I spot something that appeals to me or seems to fit the vibes I’m going for. The results are often a less literal representation of the idea and more of an abstract connection. Obviously this wouldn’t work for every situation but when it works I think it is a great option.

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